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Context: GLU Example Project
Year: 2024
Tools: Unity, Photoshop
Credits: Joram Wolters

In 2024 I taught a course about Unity and 2D art in photoshop.  
I made this example project solo to help explain certain themes and techniques. 

The project uses the 2D Game Kit.

 

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A welcome pleasure in making this project was using Spriteshape. Though it is a bit undercooked and not without challenges, once you understand what it expects and use it properly, it is a powerful tool. 

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Though I had initially planned to only use the character controller and enemy prefabs of the 2D game kit, the pre-made interaction system actually allowed for some fun extra life to be added to the scene, like triggering lights or animations. 

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