selfie

Joram Wolters

game designer and 

Art Generalist from

Amsterdam, The Netherlands. 

UI

Games

DASHING DODGEMS 

Context: Console Game Release, Yellowcake Games
Credit:
2D Art, User Interface, Level Design, Game Design
Tools: Unity, Maya, Photoshop, FMOD, Audition, Animate

Windy Vale 

Context: Environment Art Solo Project
Year: 2022
Tools: Unreal Engine 5, Blender 3.0, Photoshop, Illustrator
Credits: Joram Wolters

STAY SAFE, LABYRINTH OF THE MAD

context: Console Game Release, Yellowcake Games
credit:
Illustration, splash art
Tools: Photoshop

CAPTAIN CAPSIZE - LUDUM DARE 40

Context: Gamejam
Credit:
Game Design, User Interface, Level Design
Tools: Unity, Photoshop

LONG DISTANCE - GLOBAL GAME JAM 2018

Context: Gamejam
Credit:
Game Design, 2D Art, Animation
Tools: Unity, Photoshop

DUSKHEARTH - LUDUM DARE 43

Context: Gamejam
Credit:
Game Design, User Interface, Animation
Tools: Unity, Photoshop

HANA

hana

Context: Game Project
Credit:
Game Design, Art
Tools: Unreal Engine, Blender, Photoshop

Awesome In-house Gamejam

AIHG 2013

Context: Gamejam
Credit:
Game Design, Level Design
Tools: Game Maker, Photoshop

Top-Down Cadet

Top-Down-Cadet

Context: Personal Project,
Credit: solo project
Tools: Game Maker, Photoshop

▲ - Thresholder

Context: USAT Client Project
Credit:
Game Design, Team lead
Tools: Unity, Photoshop, xbox Kinect

KOLOM - USAT GRADUATION PROJECT 2012

Context: Graduation project
Credit:
Game Design, Level Design
Tools: XNA, Maya, Photoshop

art

2D ART

I'm available for opportunities in game design and art, contact me through the links below:

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