selfie

Joram Wolters

game designer and 

Art Generalist from

Amsterdam, The Netherlands. 

UI

Games

HANA

promowithlogo

Context: Game Project
Credit:
Game Design, Art
Tools: Unreal Engine 5, Blender, Photoshop, Substance Painter
Year: 2023 - ongoing

Billy Bumbum

GtIg25Uc

Context: Freelance Game Design
Credit:
Puzzle Design
Tools: Unity3D
Year: 2023

DASHING DODGEMS 

dashing

Context: Console Game Release, Yellowcake Games
Credit:
2D Art, User Interface, Level Design, Game Design
Tools: Unity, Maya, Photoshop, FMOD, Audition, Animate
Year: 2022

STAY SAFE, LABYRINTH OF THE MAD

staysafe

context: Console Game Release, Yellowcake Games
credit:
Illustration, splash art
Tools: Photoshop
Year: 2019

UI

Gamejams, courses & prototypes

2D Platformer example

Screenshot 2025-09-26 133112

Context: GLU Example Project
Year: 2024
Tools: Unity, Photoshop

In 2024 I taught a course about Unity and 2D art in photoshop.  
I made this example project to help explain Unity's 2D tools and painting asset sprites in photoshop. 

 

Night Racer Example

Nightracer - title

Context: GLU Example Project
Year: 2023
Tools: Unity, Blender, Substance Painter, Photoshop

In 2023 I coached a course about night-time lighting and racing games. 
I made this example project to help explain HDRP lighting in Unity and game asset production in 3D

 

Windy Vale 

windyvale

Context: Environment Art Solo Project
Tools: Unreal Engine 5, Blender, Photoshop, Illustrator
Year: 2022

LONG DISTANCE - GLOBAL GAME JAM 2018

screen

Context: Gamejam
Credit:
Game Design, 2D Art, Animation
Tools: Unity, Photoshop
Year: 2018

DUSKHEARTH - LUDUM DARE 43

Duskhearth

Context: Gamejam
Credit:
Game Design, User Interface, Animation
Tools: Unity, Photoshop
Year: 2018

CAPTAIN CAPSIZE - LUDUM DARE 40

captaincapsize

Context: Gamejam
Credit:
Game Design, User Interface, Level Design
Tools: Unity, Photoshop
Year: 2017

Awesome In-house Gamejam

AIHG 2013

Context: Gamejam
Credit:
Game Design, Level Design
Tools: Game Maker, Photoshop
Year: 2013

Top-Down Cadet

Top-Down-Cadet

Context: Personal Project,
Credit: solo project
Tools: Game Maker, Photoshop
Year: 2012

â–² - Thresholder

Thresholder

Context: USAT Client Project
Credit:
Game Design, Team lead
Tools: Unity, Photoshop, xbox Kinect
Year: 2011

ALIEN BBQ - USAT GRADUATION PROJECT 2012

alienbbq

Context: Graduation project
Credit:
Game Design, Level Design
Tools: XNA, Maya, Photoshop
Year: 2011

art

2D ART

I'm available for opportunities in game design and art, contact me through the links below:

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